A blog and wiki for baseball video games from around the globe. Blog posts cover both new and old games, with a deep interest in making foreign titles accessible and preserving information on forgotten, older titles.
Investigating forgotten gaming history, especially where it involves playable female protagonists.
A worker-owned, reader-supported news site covering video games, the internet, and the cultures that surround them.
A Green Mushroom started out as a place for me to write games but has transformed into more with time. Over the years, it has become my little corner of the internet to jot down and share anything that interests me.
My name is Joni and I've worked on games such as Duck Detective. This is a place for me to share my thoughts and experiences which hopefully might be useful to others.
A professional nerd who spends way too much time thinking about old hardware you've never heard of.
A blog established in 2006 that is dedicated to the coin-operated/pay-to-play video game & pinball industry. New game announcements, new location announcements, interest articles on the industry, etc. Written from the human point of view (no AI) of both players and arcade operators.
A games criticism blog by Nick Capozzoli
Writing about the mostly forgotten games and events in the world of video games and pop culture.
A professional Japanese-to-English localization editor (and former game journalist) candidly appraises the text, audio, and design of video games. What ideas do they reflect? What feelings do they evoke? What lessons do they teach? And why will Geoff Keighley never in his wildest dreams bag an icon like Miss Piggy?
Articles on early video game history through the lens of the Atari Video Computer System's library, in chronological release order.
Spreading the nostalgic vibe of everything retro from the 80s, 90s & 00s, plus a sprinkle of contemporary pop culture.
Autumn Wright is blogging from the end of the world. Follow them for criticism on videogames, animation, manga, and whatever other art and entertainment they find moving, plus the occasional jaunt through nature, theory, and the personal.
Bruno Dias publishes essays about video game narrative design, criticism, and theory—with occasional detours; this is a personal blog, after all.
Clearing my games backlog by playing a random title for one hour before reviewing it. I dearly wish I had given it a better name.
Lean game critique and essays on formalism and methods of representation. Primarily mechanical breakdowns, although there's occasional narrative, thematic, or aesthetic analysis as well. Extra attention is given to action-puzzle titles, unusual arcade releases, and other games from the '90s and '00s. As informative as possible in 1000 words or less (most of the time)!
Going through various forms of RPGs, action-adventure, and other oddball gaming genres past to present. Infrequent update schedule.
Game Development Blog primarily containing technical essays of game systems and techniques as well as progress updates for a solo-built game using a custom C++ engine
Game development, Japanese digs, Perservation, and related ongoing. By the developer of YOYOZO (only 39 KB and listed alongside Mario & Zelda as one of the "Best Games of 2023")
I've worked in the games industry for over 15 years and have posts about game development and narrative design stretching back to 2013. My blog is a general-purpose blog, but the RSS feed provided here contains all the games-specific posts only. These include postmortems, recommendations, posts about development best practices, and more.