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Terminal Levy

Criticism & personal essays on the expressive potential of videogames, focusing in particular on game design.

  • Created by Terminal Levy
  • June 2025
  • Free
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Recent posts

April 13, 2026

the boundary line the carrot on a stick wringing blood from a stone As a side-product of the “getting good” part of my previous entry , I've been thinking a lot about success and victory in videogames [1] . The connection point here is the section on getting people to finish more games , with my…

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November 12, 2025

Civilization getting good & being good leveling the field fixing the wrong part post-scriptum Over the last couple of months I've been playing several games that attempt to streamline the whole Civilization -style 4X experience into a single sitting game, the two main ones being Ozymandias and…

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July 12, 2025

SIREN (Sony Computer Entertainment, 2003) NEO: The World Ends With You (Square Enix, h.a.n.d., 2021) Umamusume: Pretty Derby (Cygames, 2021) Friction and polish Ideally, I'd like to go a little less than four-ish weeks between updates here, but so it goes. In reality, the thing that's been blocking…

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