Terminal Levy
Criticism & personal essays on the expressive potential of videogames, focusing in particular on game design.
- Created by Terminal Levy
- June 2025
- Free
Recent posts
April 13, 2026
the boundary line the carrot on a stick wringing blood from a stone As a side-product of the “getting good” part of my previous entry , I've been thinking a lot about success and victory in videogames [1] . The connection point here is the section on getting people to finish more games , with my…
November 12, 2025
Civilization getting good & being good leveling the field fixing the wrong part post-scriptum Over the last couple of months I've been playing several games that attempt to streamline the whole Civilization -style 4X experience into a single sitting game, the two main ones being Ozymandias and…
July 12, 2025
SIREN (Sony Computer Entertainment, 2003) NEO: The World Ends With You (Square Enix, h.a.n.d., 2021) Umamusume: Pretty Derby (Cygames, 2021) Friction and polish Ideally, I'd like to go a little less than four-ish weeks between updates here, but so it goes. In reality, the thing that's been blocking…