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Death is a Whale

Exploring how games tell stories through structure, theme, and mechanics. Hundreds of essays from Assassin's Creed to QUBE and XCOM (and some stuff that's not games too).

  • Created by James Tregonning
  • Located in Australia
  • January 2016
  • Free
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CriticismEssays

Recent posts

June 24, 2026

Death Stranding is a 2019 adventure game from Kojima Productions. Starring Norman Reedus in the role of Sam Porter Bridges, Death Stranding is a game about navigating difficult terrain. Typically games have a reasonably frictionless interaction between the player-character and the ground – a hill…

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June 17, 2026

Hozy is a 2026 game developed by Come On Studio and published by tinyBuild. It’s a cozy furniture arranging game: you pull stuff out of boxes and set up your house. It’s part of the broader genre of cozy games, so-called, where there are no timers or points or strict win/loss conditions. These…

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June 10, 2026

Part of the point of the epic is that it’s so much work to get through. The Count of Monte Cristo takes place across twenty-three years and about 1200 pages, and those 1200 pages convey the idea of the years. At base, the epic is an example of how form interacts with content. A truncated epic…

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