Laura Michet's Blog
I've worked in the games industry for over 15 years and have posts about game development and narrative design stretching back to 2013. My blog is a general-purpose blog, but the RSS feed provided here contains all the games-specific posts only. These include postmortems, recommendations, posts about development best practices, and more.
- Created by Laura Michet
- Located in United States
- February 2013
- Free
Recent posts
August 20, 2026
I spent some time checking out Vintage Story again. I've written about it here several times before - looks like I was super into it last January? It's still good! The game has been updated quite a lot since I last sat down with it. One of the bigger updates was the addition of fishing earlier this…
August 18, 2026
Every year, puzzle game developer Draknek & Friends offers a $15000 USD grant to developers from "traditionally underrepresented groups and backgrounds who are interested in designing and developing puzzle games." You can see their page about the grant here! The grant provides access to both money…
August 17, 2026
Brendon wrote a blog post about what "brush"-based mapping is and why he likes to use it. You should read it! BSP brush mapping allows designers deep control over both level design and art. Many level designers who grew up in the 90s, when it was common to use brush-based mapping tools to mod…