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Azhdarchid

Bruno Dias publishes essays about video game narrative design, criticism, and theory—with occasional detours; this is a personal blog, after all.

  • Created by Bruno Dias
  • Located in Brazil
  • June 2022
  • Free
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CriticismEssaysGame Development

Recent posts

August 12, 2026

Actual question: Say you're building a piece of software; the exact details are unimportant here other than to say it's an application, that it runs on a server and talks to a database while providing a service over the network. You want to write it in a language that's reasonably modern and has…

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August 11, 2026

Tempted to start a silly little project: a sort of anti-RSS reader. Program that just takes in as input a list of feeds and spits out a static website that is essentially just a fauxsimile of a newspaper, with 'cont. on page 13' replaced with links to the actual original articles. You'd plop that…

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August 10, 2026

Rewatching this (in a theater this time) I'm just struck by how much of this movie is Kati Outinen's face. I don't think I've ever seen a movie that is more carried by a single actor. And she's doing it here in a performance where she gets precious little dialogue and almost no action. I don't know…

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