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Jon Ingold's blog

Short essays on narrative design from the Narrative Director at inkle

  • Created by Jon Ingold
  • Located in United Kingdom
  • December 2021
  • Free
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Recent posts

October 1, 2026

Last month, I wrote a new short interactive story, PSYPHON , for a somewhat niche audience — owners of the Xteink e-ink device willing to flash the e-reader’s firmware to allow it to run interactive fiction. But that project has brought something else into the ink ecosystem that more people should…

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June 18, 2026

I’ve been thinking about how we pace dialogue in our games. Originally, we didn’t have dialogue; we wrote prose — over a million words for Sorcery! and nearly the same again for 80 Days . There’s plenty of dialogue inside the prose, of course, but it’s written like you might find in a fast and…

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January 9, 2026

So? How should we begin? I’m unashamedly fascinated by words — always have been. But not individual words — rather what they do to each other, when placed in proximity. In writing for games, I’m particularly interested in the opening lines of a game. The first presentation. I iterate on these…

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