Jon Ingold's blog
Short essays on narrative design from the Narrative Director at inkle
- Created by Jon Ingold
- Located in United Kingdom
- December 2021
- Free
Recent posts
October 1, 2026
Last month, I wrote a new short interactive story, PSYPHON , for a somewhat niche audience — owners of the Xteink e-ink device willing to flash the e-reader’s firmware to allow it to run interactive fiction. But that project has brought something else into the ink ecosystem that more people should…
June 18, 2026
I’ve been thinking about how we pace dialogue in our games. Originally, we didn’t have dialogue; we wrote prose — over a million words for Sorcery! and nearly the same again for 80 Days . There’s plenty of dialogue inside the prose, of course, but it’s written like you might find in a fast and…

January 9, 2026
So? How should we begin? I’m unashamedly fascinated by words — always have been. But not individual words — rather what they do to each other, when placed in proximity. In writing for games, I’m particularly interested in the opening lines of a game. The first presentation. I iterate on these…
