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The Ebonheim Chronicle

Game Development Blog primarily containing technical essays of game systems and techniques as well as progress updates for a solo-built game using a custom C++ engine

  • Created by Brianna Townsend
  • Located in United States
  • June 2022
  • Free
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Game DevelopmentIndie Games

Recent posts

August 13, 2026

It's August! I just wrapped up the first semi-public playtest of the game in three years and I wanted to really get into how that went and what was learned. I'm also celebrating 1 year of being TBA on Steam! So gather around, cuddle your wishlists-over-time chart, and lets get into it! The Playtest…

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July 30, 2026

As the dungeon milestone has taken a more final shape, a few fairly major mechanical changes have been happening in the game. Sneaking Sneaking is available to all characters and consists of a simple toggle for whether or not your character is currently being sneaky . Toggling sneak uses a turn and…

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June 29, 2026

Yesterday was the 4th anniversary of the 1st commit of the 4th codebase trying to create Chronicles IV. As is tradition , here's a blog post! Couple of Updates Warp Point This blog is now a part of Warp Point ! Wes Fenlon & Matt Sayer have developed a new blog directory collecting gaming-related…

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